#include <OgreShaderExTextureAtlasSampler.h>
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| | TextureAtlasRecord (const String &texOriginalName, const String &texAtlasName, const float texPosU, const float texPosV, const float texWidth, const float texHeight, const size_t texIndexInAtlas) |
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◆ TextureAtlasRecord()
| Ogre::RTShader::TextureAtlasRecord::TextureAtlasRecord |
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const String & |
texOriginalName, |
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const String & |
texAtlasName, |
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const float |
texPosU, |
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const float |
texPosV, |
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const float |
texWidth, |
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const float |
texHeight, |
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const size_t |
texIndexInAtlas |
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) |
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inline |
◆ atlasTextureName
| String Ogre::RTShader::TextureAtlasRecord::atlasTextureName |
◆ height
| float Ogre::RTShader::TextureAtlasRecord::height |
◆ indexInAtlas
| size_t Ogre::RTShader::TextureAtlasRecord::indexInAtlas |
◆ originalTextureName
| String Ogre::RTShader::TextureAtlasRecord::originalTextureName |
◆ posU
| float Ogre::RTShader::TextureAtlasRecord::posU |
◆ posV
| float Ogre::RTShader::TextureAtlasRecord::posV |
◆ width
| float Ogre::RTShader::TextureAtlasRecord::width |
The documentation for this struct was generated from the following file: