Cogl.Texture.set_region

### Method

# Cogl Textureset_region

#### Declaration [src]

    gboolean
    cogl_texture_set_region (
      CoglTexture* texture,
      int src_x,
      int src_y,
      int dst_x,
      int dst_y,
      unsigned int dst_width,
      unsigned int dst_height,
      int width,
      int height,
      CoglPixelFormat format,
      unsigned int rowstride,
      const uint8_t* data
    )

#### Description [src]

Sets the pixels in a rectangular subregion of `texture` from an in-memory buffer containing pixel data.

The region set can’t be larger than the source `data`

#### Parameters

`src_x`

  Type: `int`

  Upper left coordinate to use from source data.

`src_y`

  Type: `int`

  Upper left coordinate to use from source data.

`dst_x`

  Type: `int`

  Upper left destination horizontal coordinate.

`dst_y`

  Type: `int`

  Upper left destination vertical coordinate.

`dst_width`

  Type: `unsigned int`

  Width of destination region to write. (Must be less than or equal to `width`)

`dst_height`

  Type: `unsigned int`

  Height of destination region to write. (Must be less than or equal to `height`)

`width`

  Type: `int`

  Width of source data buffer.

`height`

  Type: `int`

  Height of source data buffer.

`format`

  Type: `CoglPixelFormat`

  The `CoglPixelFormat` used in the source buffer.

`rowstride`

  Type: `unsigned int`

  Rowstride of source buffer (computed from width if none specified)

`data`

  Type: An array of `uint8_t`

  The actual pixel data.

  The data is owned by the caller of the function.

#### Return value

Type: `gboolean`

`TRUE` if the subregion upload was successful, and `FALSE` otherwise.