- java.lang.Object
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- javafx.scene.control.SkinBase<C>
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- javafx.scene.control.skin.LabeledSkinBase<Button>
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- javafx.scene.control.skin.ButtonSkin
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Constructor Summary
Constructors Constructor Description ButtonSkin(Button control)
Creates a new ButtonSkin instance, installing the necessary child nodes into the Controlchildren
list, as well as the necessary input mappings for handling key, mouse, etc events.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
dispose()
* Public API * *-
Methods inherited from class javafx.scene.control.skin.LabeledSkinBase
computeBaselineOffset, computeMaxHeight, computeMaxWidth, computeMinHeight, computeMinWidth, computePrefHeight, computePrefWidth, layoutChildren, layoutLabelInArea, layoutLabelInArea, queryAccessibleAttribute, updateChildren
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Methods inherited from class javafx.scene.control.SkinBase
consumeMouseEvents, executeAccessibleAction, getChildren, getClassCssMetaData, getCssMetaData, getNode, getSkinnable, layoutInArea, layoutInArea, layoutInArea, positionInArea, positionInArea, pseudoClassStateChanged, registerChangeListener, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapPositionX, snapPositionY, snapSize, snapSizeX, snapSizeY, snapSpace, snapSpaceX, snapSpaceY, unregisterChangeListeners
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Constructor Detail
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ButtonSkin
public ButtonSkin(Button control)
Creates a new ButtonSkin instance, installing the necessary child nodes into the Controlchildren
list, as well as the necessary input mappings for handling key, mouse, etc events.- Parameters:
control
- The control that this skin should be installed onto.
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