This file was written by Erwin Coumans.
const btVector3 & getPivotInB() const
btRigidBody * m_rigidBodyA
BT_DECLARE_ALIGNED_ALLOCATOR()
virtual void setPivotInB(const btVector3 &pivotInB)
btRigidBody * m_rigidBodyB
The btRigidBody is the main class for rigid body objects.