javafx.controls (JavaFX 19)
Description: declaration: module: javafx.controls

# Module javafx.controls

module javafx.controls
Defines the UI controls, charts, and skins that are available for the JavaFX UI toolkit.

Since:
  9

- ## Packages

  Exports
  Package
  Description
  javafx.scene.chart
  The JavaFX User Interface provides a set of chart components that are a very convenient way for data visualization.
  javafx.scene.control
  The JavaFX User Interface Controls (UI Controls or just Controls) are specialized Nodes in the JavaFX Scenegraph especially suited for reuse in many different application contexts.
  javafx.scene.control.cell
  The `javafx.scene.control.cell` package is where all cell-related classes are located, other than the core classes such as `Cell`, `IndexedCell`, `ListCell`, `TreeCell`, and `TableCell`.
  javafx.scene.control.skin
  The javafx.scene.control.skin package is where the skin classes, typically one for each UI control, are located
  Indirect Exports
  From
  Packages
  javafx.base
  javafx.beans javafx.beans.binding javafx.beans.property javafx.beans.property.adapter javafx.beans.value javafx.collections javafx.collections.transformation javafx.event javafx.util javafx.util.converter
  javafx.graphics
  javafx.animation javafx.application javafx.concurrent javafx.css javafx.css.converter javafx.geometry javafx.print javafx.scene javafx.scene.canvas javafx.scene.effect javafx.scene.image javafx.scene.input javafx.scene.layout javafx.scene.paint javafx.scene.robot javafx.scene.shape javafx.scene.text javafx.scene.transform javafx.stage

- ## Modules

  Requires
  Modifier
  Module
  Description
  transitive
  javafx.base
  Defines the base APIs for the JavaFX UI toolkit, including APIs for bindings, properties, collections, and events.
  transitive
  javafx.graphics
  Defines the core scenegraph APIs for the JavaFX UI toolkit (such as layout containers, application lifecycle, shapes, transformations, canvas, input, painting, image handling, and effects), as well as APIs for animation, css, concurrency, geometry, printing, and windowing.